The room gets one impossible choice
Both options are specific enough to create a real opinion—not an obvious right answer.
GAME 05 · Friendly debate
Two choices divide the room. Nobody sees the crowd until every player has committed to a side.
A: Every plan must be spontaneous · B: Every plan must be scheduled one week ahead.
How the round moves
Both options are specific enough to create a real opinion—not an obvious right answer.
Your choice locks without showing which side is winning. Nobody can wait and follow the majority.
The reveal groups players by side, awards the majority result and gives the minority the first defence.
The rules that keep it fair
Keep the room moving